![little nightmares ocs one little nightmares ocs one](https://i.pinimg.com/originals/4a/be/a8/4abea85ce687fae5bdfb84cae9a825bb.jpg)
I always saw the Magmatic as an upgrade from Gladiator. They just didn't feel like proper "sequel designs" as it were. Mainly since overall to me it felt kind of rushed and didn't really match the same level of awesome as the Gladiator line up. I don't hate it but I wasn't huge about it. To be honest, it's my least favorite line up. She probably knows about The Hunter… little nightmares oc little nightmares oc little nightmares 2 ln oc swamp bog mud my art little nightmares fanart bog girl chrysanthemum epsilonĪfter I finished Wilson's wardrobe I was having an itch to draw other outfits for everybody else. (I think it’s called “Sparrows” or something…) She’s inspired by queen0fm0nsterz ’s OC Emerald as well as that one 1920s Silent film that I forgot the name of, something about a lady and some kids living in a swamp.
![little nightmares ocs one little nightmares ocs one](https://i.pinimg.com/originals/76/00/03/760003c0f1c6142c3fb8a8ad36c0c739.jpg)
With the Warrior Awakening, we have to ruin our fingers to play, while a large part of the other classes can almost be played by hitting their head on the keyboard. We're certainly a rather mobile class, but how do we manage to be mobile currently when you've increased the distance of everyone's spells, you've increased the movement speed of almost all classes in the last 3 years. In invincibility, we have 0.2s on a dash every 3s. Among the block classes, it's the one with the least protection in S.A. You've added excessive S.A.s and invincibilities to other classes. You've buffed the other classes so much that we're left with a very difficult class to play with a crappy kit. The Warrior Awakening was a fairly balanced class, it just lacked a complete S.A.
![little nightmares ocs one little nightmares ocs one](https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/intermediary/f/864886ae-e475-40b0-8630-252094bdfa3b/dbqf8n9-22845836-7084-4e41-947c-ea4c2ec45f84.jpg)
The 100% last time I used it was 5 years ago, it was crap, well it hasn't changed. Our block is like a piece of paper, great for a class heavily dependent on guards before. So it's like 99% of the additions you have for the Warrior Awakening, it's crap. We can't combo because we only have guards before. The spell activates when we hit someone against 3 or 6 people currently, either we die standing or we get CC'd. We don't have the kit to be in the midst of 3 or 6 people. However, for the Warrior Awakening, we're experiencing an old change: the passive on Flaming Will is a nerf in 1v1 since we lose 5s of speed buff, against 3 or 6 enemies it's crap.
![little nightmares ocs one little nightmares ocs one](https://img.wattpad.com/story_parts/1011283304/images/1662118e096868f9484039348568.jpg)
Hello, when are you going to properly buff the Warrior Awakening? All the classes in the game are being excessively buffed, even the Warrior Succession.